Good Edgeloops = Flexibility
Friday, April 03, 2009
EDGE LOOPS!!
So Here is another model I did in Silo. I really liked the tools. I thought I would do a study of edge loops, so I can really get in the habit of doing them right. I also made this head as a generic game model so I can push/pull it into any desigh I want.
Thursday, April 02, 2009
First Silo Model
So I'm starting to learn Silo (www.nevercenter.com) and so far I am really liking it. It just seems that it was MEANT to be a modeler (it was!) whereas other software feels like all the tools are there for modeling, but they are tucked away in some hard to reach place.
So I modeled a cartoon hand, and thought I would record the process for posterity's sake (or more likely just mine). Turned out pretty good, but this was an experiment, so there's a lot of mistakes and backtracking in it. But I like to see that happen in a video so that I can understand what happened, and what went wrong. Hope you like it. The first video is 3x and the second is 4x.
Modeling a Cartoon Hand in Silo - Part 1 from Barry Zundel on Vimeo.
Modeling A Cartoon Hand in Silo - Part 2 from Barry Zundel on Vimeo.
Modeling a Cartoon Hand in Silo - Part 1 from Barry Zundel on Vimeo.
Modeling A Cartoon Hand in Silo - Part 2 from Barry Zundel on Vimeo.
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