- Adding the Rig Bones and the Control Armature
- Adding the Constraints
- Adding the Drivers and Custom Properties for the control object
Wednesday, October 20, 2010
New Blender Leg Rigging Tutorials
Thursday, October 14, 2010
barryzundel.com goes live!
Monday, September 13, 2010
Blender Foot Rigging Test
Monday, August 30, 2010
Blender 2.5 Beta - What a difference...
Wednesday, August 11, 2010
Something a little different...
Wednesday, June 23, 2010
Friday, May 28, 2010
Sometimes I Hate Technology...and typing.
Anyhoo, I found out the hard way that backing up 9 years of work is a good thing to do in more than one place. Two days ago, I was working on my laptop at work, and had my backup drive attached to it. All my music, pictures, previous work materials, downloaded training materials, etc, were on it. The dumb thing had a 1.5 foot USB cord, and as I turned in my chair with my laptop on my lap, the drive careened off the desk and hit the floor. Then it started what sounded like beeping at me. I soon found out that the "beeping" was more of a mechanical problem where the disc would spin up, but couldn't be read. So I did some calling to find out how much data recover costs...you don't even want to know. For a 200 GB drive (yeah, it's been my backup for a LONG time, I know), it was going to cost me between $800 and $2700 for the data retrieval. Why don't I just give them my newborn child and call it even? So now the drive is sitting on my desk, a cold, black, dead reminder to BACKUP YOUR FLIPPIN' WORK!!
We'll see how long I can go without accessing anything on it.
Tuesday, May 18, 2010
Animation:Master Tutorials Price Reduction!! - up to 75% off!
Monday, April 05, 2010
Things they are a-changin’…
After 9 great years at Avalanche Software in Salt Lake City, I took the plunge, and made the jump to movies – something I have always wanted to do. In those 9 years I have worked with some of the most amazing artists and people around and have learned an immense amount from them. Like Adam Ford said, they are some of the greatest people I know and will continue to be great friends. I am thankful for the amazing knowledge that I gleaned from so many of them, and hopefully, I can do it justice.
But on to a new chapter of life.
Today, the dream became the reality. I was lucky enough to be considered and then hired by Pixar as a Technical Director. It’s quite frightening after working in the games industry for 9 years to walk into a place where you are now the rookie and you don’t know a thing about what you are about to do. But I feel like a huge sponge that is bone dry, and I can’t wait to be thrown into the pool. It’s going to be difficult, but I am so ready for this.
Friday, February 12, 2010
Softimage Softbody Tutorial
If I'm doing something wrong in this tutorial, or if there is a better way to do it, by all means, please let me know!
Monday, January 25, 2010
More Figure Drawings…This time in ANALOG!!
I haven’t had a lot of time for CG stuff lately, so here are some drawings that I recently got around to imaging:
Friday, January 15, 2010
Figure Drawing Friday
So for about a month now, I have been out of drawing supplies, and just too lazy to go get any…which is the reason for all of the digital drawings. Here’s another drawing that I could have used 2 more hours on. I think it turned out pretty good, but I’m feeling like if I go back to paper now, it’s going to be a whole new experience all over again…
Once again, I just can’t seem to get a likeness. I need to do a lot more portraiture and study measurements. I guess that’s my next task.
Here are the steps: