Monday, October 27, 2008

Maya Arm Rigging Tutorials

For my BYU Class, I did some simple rigging tutorials so that they could watch it after I shoe them in class. I made these available on Vimeo, so anyone can watch them. They're pretty simple, since this is a beginning Maya class, but for what it's worth, they may help someone else.

Oh, and by the way, if you join Vimeo (which is free), you can download the original video at the bottom right of the page.

Part 1 - Joints, IK, and Control Objects

Creating an IK Arm in Maya - Part 1 from Barry Zundel on Vimeo.

Part 2 - Forearm Roll Bones

Creating an IK Arm in Maya - Part 2 from Barry Zundel on Vimeo.

Part 3 - Finger and Clavicle Control

Creating an IK Arm in Maya - Part 3 from Barry Zundel on Vimeo.

Monday, September 29, 2008

3D Head...Part 2

So, my first session in ZBrush came out like this...




I think there is a little bit too much in the hair, but it's going well. We'll see what happens next.

Friday, September 19, 2008

New 3D Head - Part 1


I've been working on this a tiny bit here and there for a while now. This is a render of the base mesh. Next step: sculpting. Modeled and rendered in Modo 302.

Friday, September 12, 2008

New Stuff...






So again, it's been way too long since I've posted anything. I need to do this a lot more, as I always say, but here are some "newer" ones. Sitting behind Dave McClellan for this last one doesn't help my confidence much.

Friday, June 27, 2008

Friday Figure

I caught myself a little early this morning. I have the worst way of elongating the torso so that it just doesn't fit, but I think this one turned out better. Not perfect, but better than normal.
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Friday, June 20, 2008

The World Has Ended



Well, maybe not. But it could have, because I'm posting a few drawings. These are from this morning's figure drawing session at work. Last weekend, I was going through all of my pads of drawings from college and before, and I as amazed that I have almost completely forgotten most of the good things I learned...the gesture, the construction, line quality. All of those things have slowly ended up in the garbage bin within my head. So I'm trying to get them back. I kind of like the way this drawing turned out. A little heavy on the lines and outlining, but overall, I think it came out pretty good.
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Thursday, June 19, 2008

Animation:Master Animation DVD Downloads are now available!



I finally got to posting my animation tutorials on my Lulu storefront. All of the character performance videos are now available:
  1. Character Performance Introduction - 31 min.
  2. Keyframing - 52 min.
  3. Inbetweening - 1 hr. 13 min.
  4. Finessing the Curves - 58 min.
  5. Facial Animation - 50 min.
  6. Final Rendering - 10 min.
They are all 1280x1024 Quicktime h.264 .mov's.

Since my posting privileges have been removed from Hash.com's forum (long story...maybe I'll tell it sometime. Let's just say that I'm an Avalanche guy and Martin Hash doesn't like that), I'm announcing it here. There have been a lot of people emailing me about these, and there will be more coming soon.

Friday, May 23, 2008

10,000 hits!

Well, it's a pretty pitiful accomplishment seeing that most of my Avalanche cohorts have triple or 10x that. But I never thought that many people would see my stuff. I hope it's actually interesting to them, and not one of those...

*Avalanche Blog*...
"Ryan Wood! Sweet!....Adam Ford- Sweet!!! who's this Barry Zundel guy?...(clicks link)...oh...(clicks "back")

Anyways, thanks for the patronage. I've really been struggling to find time to add to my blog lately, so I will try to do better in the future.

Friday, April 18, 2008

Well, not quite a painting, but...


Most of my time for the past 2 months has been consumed by finishing my basement, so I haven't had a lot of time to do any painting. So for my last post, I guess I'll have to postpone that for a while. Anyways, here is a figure drawing fron last week's session. I'm ok with it, but I felt that I needed to find the shapes faster and not noodle so much in the details. The quest never ends. Hopefully I'll be painting soon. We'll see if that actually happens.
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Friday, March 07, 2008

Blah.

There is a severe lack of color on this blog. Time to do a painting. Now only if I could remember how.

A Meeting Drawing...


Meetings seem to be the place I come up with the very few ideas that are in my brain. Believe me, there aren't that many of them. All of my Avalanche colleagues have taken them already! In the midst of 2 really bad drawings, a little gem emerged. It's not finished, but it has it's moments. I love it when a quick sketch comes out better than a planned, lengthy drawing session. I may have to take this one further.
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I'm back...kind of.


It's been a while since I did a figure drawing that I felt somewhat good about. This morning was a really good one in my opinion. Not because the drawing was great, but because I felt like my drawing ability to see was slowly returning. I think medium has a lot to do with it. I began with vine charcoal to block in forms and get my proportions right. It's SO forgiving you can move stuff all over while trying to get it right. Once I had that in, I went for the charcoal pencils and compressed charcoal to get the darks and details. I made the mistake of thinking my drawing was good, and then leaning over and looking at Adam Ford's. Not a good idea. But I think this one turned out well. The face leaves a lot to be desired, but that's what I get for leaving it to the last 15 minutes.
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Friday, January 11, 2008

Figure Drawing Dump





Here are a few figure drawings from the past month or so. I've been using vine charcoal, compressed charcoal, and black NuPastel lately, and I like the result. My favorite is still the black NuPastel. All 18x24 on paper.
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