Thursday, June 18, 2009

ZBrush Mouth Sculpt

Here was a 13 minute sculpt I did in ZBrush. Man, I love sculpting in it, but I still can't STAND the interface. I did a lot of the sculpting with the DamStandard Brush, that you can download from Pixologic's Homeroom website. Here is the direct link. The brush was created by Damien Canderle, whose website is

Thursday, June 04, 2009

New and Improved!

So, I made some adjustments that I think make a big difference. Looks more like what I had in mind...a 7 year old kid. Now for the hair...Stay tuned.

New Character Progress

So I started on a new character, and to break out of the mold, I went really cartoony. I need to break out of my box from time to time. After seeing Up, I thought I would give the look a shot. While this is a far cry from it, it's definitely closer than previous stuff. This is all about 2 hours of work. I started from a box and wend from there. I'm not normally a box modeler, but I really wanted a smooth surface that comes from "Catmull-Clarking" a box down. it's actually pretty easy. I would never do it for a complicated character, but for something like this, it worked great. The top montage is just a few morphs that I was experimenting with. This was all done in Modo 302...gotta love Modo!

Wednesday, June 03, 2009

Mr. SphereHead

Man, it's been too long since I posted. I need to get back on the horse and get some stuff up here. Dave Malan is putting me to shame. I really have loved getting back to more realistic stuff, albeit a little twisted version. I'm really trying to break out of the mold I'm made from - very academic. So the other night I was staring at Mel Milton's blog and got really fired up to go really stylized. This ZBrush head is NOT stylized like I'm talking about, but my next one will be, so stay tuned. And Mel, thanks for the inspiration! Truly amazing stuff!