tag:blogger.com,1999:blog-17540933.post855686632456767971..comments2024-01-08T18:59:11.467-07:00Comments on Barry Zundel - Design/Art/AR/VR/Animation: The Tool Productivity CurveBarry Zundelhttp://www.blogger.com/profile/09155414931434765838noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-17540933.post-3932783170096638602014-07-09T01:48:17.345-06:002014-07-09T01:48:17.345-06:00Today you are right... but when there was no real ...Today you are right... but when there was no real standard tool in the early days / polygones could not do the same as patches could this was different. If they would have spread widely these days, it may as well have become the default method to model something and today polygones would have been considered "old" or even the obscure method...Fuchurhttp://www.patchwork3d.denoreply@blogger.comtag:blogger.com,1999:blog-17540933.post-79688962119963941052014-02-24T04:41:14.414-07:002014-02-24T04:41:14.414-07:00Its Brilliant knowledge For Software & Economi...Its Brilliant knowledge For Software & Economics.<a href="http://thesoftwaresociety.com/" rel="nofollow">Software and Productivity</a> is so good.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17540933.post-7744725095224443672013-12-09T00:07:27.254-07:002013-12-09T00:07:27.254-07:00I disagree. Animation Master is obscure for the s...I disagree. Animation Master is obscure for the same reason Curvy3D is obscure, MOI is obscure, and Shade3D is obscure. They use modeling styles that are not the norm. Spline Patch modeling, Sketch Modeling, Tablet CAD, and I'm still not even sure what Shade3D uses(putting duplicate lines in a new folder to create walls... well, that's just different.. fun, though).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17540933.post-17540646225460721622013-12-06T02:20:02.664-07:002013-12-06T02:20:02.664-07:00Actually this is a again an underestimation of oth...Actually this is a again an underestimation of other tools. A:M has no (or close to no) really essential feature missing compared to most other allround 3d-software. The real reason it is not wide spread is a marketing one. While Alias and Autodesk have invested MUCH money to promote their software (Alias that much that it more or less went bankrupt and Autodesk only because it has a strong background by its CAD software) and like that formed a massive standing. Hash was superiour in these days technical wise but had not the money to buy them a high awareness.<br /><br />Today, many software companies have gone for good because they could not keep up with the money of Autodesk. They did not have the best software nor the best technology... they just had more money.<br />Hash is still there but Softimage, Alias, Caligari and many more have vanished because of the monopolistic stand Autodesk has. I am not very happy with that situation but I am happy that there still are companies like Hash, maybe Maxon and a few others which offer an entrypointFuchurhttp://www.patchwork3d.denoreply@blogger.comtag:blogger.com,1999:blog-17540933.post-54374130910932442212013-02-26T07:12:18.522-07:002013-02-26T07:12:18.522-07:00Its comparison between: Boeing and an airstat.
Bo...Its comparison between: Boeing and an airstat. <br />Both can get you to the top but the difference in features and what you really can do with it. Sure, not everyone need a Boeing but the ones who do make sure to prepare your head for TONS of information and YEARS of learning curve to become main cap.<br />On the other hand if your lazy there is always a baloon waiting for you. Small learning curve, you can use it right a way without prior knowledge, super easy!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17540933.post-45749968812582650302012-08-16T10:49:34.011-06:002012-08-16T10:49:34.011-06:00I'll echo the congrats for Brave. I was slow ...I'll echo the congrats for Brave. I was slow to see it because I'm in the midst of a move but finally saw it. Breathtakingly beautiful. It even managed to carry me beyond "How did they do that?" which always helps in enjoying a movie.<br /><br />I really enjoyed this post and think your graph is right on target. I have therefore assimilated into how things work... and should work. ;)<br /><br />All the best to you in your continued endeavors.Rodney Bakerhttps://www.blogger.com/profile/17953461648033310302noreply@blogger.comtag:blogger.com,1999:blog-17540933.post-70720587744556075152012-07-18T17:27:18.209-06:002012-07-18T17:27:18.209-06:00Shane - great video. Once again, I watch this and...Shane - great video. Once again, I watch this and I can't believe that Maya is so far behind in this. The Nex plugin comes close, but that's about it. Too bad Silo is not in development.<br /><br />William - Thanks! Brave was great to work on, and it was tough to get out the door, but all of the hard work by everyone here really paid off. You can see it in the beauty of the film.Barry Zundelhttps://www.blogger.com/profile/09155414931434765838noreply@blogger.comtag:blogger.com,1999:blog-17540933.post-71529266299793395042012-07-14T08:33:05.113-06:002012-07-14T08:33:05.113-06:00Barry--saw your name in the credits on Brave! Cong...Barry--saw your name in the credits on Brave! Congratulations--it is cool to see fellow Animation:Master users succeed :) I agree with you wholeheartedly about the usability of A:M. I posted a link back to this series, and to your A:M tutorials page<br />http://wp.me/pjM7W-6p<br /><br />William Sutton<br />Zandoria StudiosAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-17540933.post-51287698636273426172012-07-03T23:16:35.584-06:002012-07-03T23:16:35.584-06:00Well said my friend! May I be the first to join yo...Well said my friend! May I be the first to join your "Better tools for better productivity" army? Don't worry about being long-winded, I read every word.<br /><br />So remember that one time when I said I wanted to make videos highlighting what I think is the best way to do a certain functions (like UVs, Retopo, ect)? Well I actually made my first video highlighting the best mirroring tool I've seen, which is in Silo of course. Check it out, I'd love to hear your feedback... <a href="https://vimeo.com/45116844" rel="nofollow">Video</a><br /><br />Cheers,<br />-ShaneO<br />P.S. Looking forward to moreAnonymoushttps://www.blogger.com/profile/13542327362039191823noreply@blogger.com